[SERVICES] — UI/UX DESIGN
Interfaces people
actually use.
Most digital products look good in Figma and fall apart under real users. UI and UX design that starts with the person using it — not the feature list someone put in a brief. Designed and built by the same person.
[01] — THE PROBLEM
Most interfaces are built
for demos.
The Figma file looked great. The Loom walkthrough impressed the stakeholders. Then real users arrived and couldn't find the primary action. Three patterns create this outcome.
The feature dump
Every stakeholder had a request. Every request made it into the spec. The product shipped with 40 things nobody uses and 3 things nobody can find. More features is not better UX.
The beautiful dead end
The design looks stunning in a presentation. In production, users can't find the primary action, the mobile layout breaks on real devices, and onboarding drops 60% at step two.
The design-dev gap
The designer hands over a Figma file and disappears. The developer makes 200 small decisions that weren't in the spec. The shipped product and the approved design are two different things.
[02] — WHAT I BUILD
Design and code
under one roof.
PRODUCT · UI
Product UI design
Full visual design for web apps, SaaS dashboards, and service sites — desktop and mobile, every state. Built to spec, not a starting point for a developer to guess from.
from €2,000
FLOWS · UX
UX research & flows
User flows, information architecture, wireframes — the structure before the surface. Where does a new user land? What do they need in the first 60 seconds? How do they find what they came for?
from €800
SYSTEM · COMPONENTS
Design system
Component library in Figma — buttons, forms, cards, modals, design tokens. Built for consistency at scale; designed for a developer to implement without ambiguity.
from €1,500
DESIGN + BUILD
Figma to Webflow
Design and build in one scope — no translation loss between disciplines, no brief re-explained to a developer. I design it and I build it. What you see in Figma is what goes live.
from €2,500
Fixed-price proposals — no hourly billing. Deliverables can be combined to match your scope.
[03] — SELECTED WORK
Interfaces, shipped.
Each project is live and in use. No student work, no concept pieces, no awards-bait that nobody actually built.
Sports Doctors Network
UI design and Webflow build for a global sports medicine platform — dashboard, listings, and booking flows.
View project →HOMEdeco
E-commerce UX — product pages, category layout, checkout flow, and ongoing interface retainer.
View project →Casa Meline
Luxury villa UI — clean, conversion-focused design for a premium rental property on the island of Krk.
View project →Vacom
UI components and visual system for a national retail chain — from brand to digital touchpoints.
View project →[04] — HOW IT WORKS
Four phases.
Structure before surface.
- 01
Research & brief
Understanding the user, the business goal, and what success looks like. Flows mapped, audience defined, scope agreed in writing before any visual work begins.
- 02
Information architecture
Site map, user flows, wireframes — structure before surface. Every section earns its place. Hierarchy determined before colour or type are touched.
- 03
Visual design
Full UI in Figma — desktop and mobile, primary and edge-case states, component annotations. Two rounds of feedback. You approve before a pixel is built.
- 04
Handoff & QA
Developer-ready Figma with design tokens, spacing specs, and interaction notes. For Webflow projects I build it. For code projects I stay available during implementation to close the gap.
[05] — FAQ
Common questions.
- Do you do UX research — user interviews, usability testing?
- Lightweight UX research is built into every project: user flows, persona definition, content audit, heuristic review. Full moderated usability studies — recruiting, facilitating, synthesis — are scoped separately and only where the scale justifies it.
- Do you design mobile apps (iOS / Android)?
- Web interfaces and responsive web apps — yes. Native iOS and Android — I design the UI but don't build native apps. For those projects I deliver annotated Figma ready for a native developer to implement.
- Can you redesign an existing product?
- Yes — and most UI/UX projects start that way. I begin with an audit of the existing product before proposing any changes. What's working stays; what isn't gets diagnosed before it gets redesigned.
- What's the difference between UI design and a design system?
- UI design is the visible surface — what users see and interact with on a specific product. A design system is the reusable foundation beneath it: components, tokens, guidelines that make UI consistent at scale. Both are useful; which to prioritise depends on the size and stage of your product.
- How do you hand off to developers?
- Figma with named components, design tokens (colour, spacing, type), annotated interactions, and a written handover document. For Webflow projects I also build the front end — there is no handoff, because the person who designed it also built it.
[06] — START A PROJECT
Let's build something.
Send a message with what the product does, who uses it, and what's not working about it right now. I'll reply personally, usually within 24 hours.
UI FROM €800 · DESIGN SYSTEMS FROM €1,500 · FIXED PRICE · EU INVOICING · ZAGREB + REMOTE